Goldstein, Jeffrey Ph.D. 2001. DOES PLAYING VIOLENT VIDEO GAMES CAUSE AGGRESSIVE BEHAVIOR? Playing by the Rules: The Cultural Policy Challenges of Video Games. Cultural Policy Center, University of Chicago. http://culturalpolicy.uchicago.edu/conf2001/pape
Video Games and Aggression
Video games `can help children'. (September 11, 2000). Retrieved March 18, 2002, from http://www.findarticles.com/cf_dls/m0WVI/2000_Sept_11/ 65277049/p1/article.jhtml?term=video+games+%2B+children Video games `can help children'. (September 11, 2000). Retrieved March 18, 2002, from http://www.findarticles.com/cf_dls/m0WVI/2000_Sept_11/ 65277049/p1/article.jhtml?term=video+games+%2B+children
Video Games and Child Development
Anderson, C.A., & Bushman, B.J. (2001) "Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, psychological arousal, and prosocial behavior." Psychological Science,12, 353 +
Violence in Video Games
Buchman, D., D. & Funk, Jeanne, B. (1996). "Playing violent video and computer games and adolescent self-concept." Journal of Communication. 46(2), 24.
Violence in Video Games
Kirsh, Steven J. (1997, April), "SEEING THE WORLD THROUGH "MORTAL KOMBAT" COLORED GLASSES: VIOLENT VIDEO GAMES AND HOSTILE ATTRIBUTION BIAS" Society for Research in Child Development, Washington, DC. PS 025 335.
Video Games and Violence
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