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Odagiri, Hiroyuki. Growth through Competition, Competition through Growth: Strategic Management and the Economy in Japan. Oxford: Clarendon, 1992. Shigemitsu, Mamoru. Japan and Her Destiny: My Struggle for Peace. New York: Dutton, 1958.
Post-World War II Japan
"Wash. to ban 'violent' game sales State law will levy $500 fines to anyone selling Grand Theft Auto to children." 18 April 2003. CNN.com. < http://money.cnn.com/2003/04/18/commentary/game_over/column_gaming/>.
Violent Video Games
Cox, Braden & Smith, Fred L. Jr. "Open Aviation for a Global Industry: Removing the Last Barriers to Airline Competition." Competitive Enterprise Institute Web site. Aug. 14, 2003. Retrieved Sept. 15, 2004: http://www.cei.org/gencon/023,03641.cfm
Global and Domestic Marketing
Levine, S. (1990), Childrens Games - The Different Types of Free Games and the Didactic Game, Sifriat Poalim.
Importance of Free Play in Early Childhood
Suzuki, Shou. Cell Phone Gaming in Japan. Gaming Age Online. 11 June, 2002. Retrieved from Web site on August 13, 2004http://www.gaming-age.com/cgi-bin/specials/special.pl?spec=celphone&pagenum=1
Cellular Phones in Japan
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