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Video Games - For Better of For Worse
This paper discusses the topic of video games and how the major corporations of Sony and Sega have managed to penetrate the consumer market. It provides a history of the development of this craze and discusses how it influences adults and children alike. — 2,950 words; 10 sources;
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Negative Effect of Video Games
The negative effects that violent video games have on the players - generally children. — 2,024 words; 5 sources; MLA
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Evolution of Teenager to Adult in Video Game Culture
An analysis of the evolution of the stereotypical teenager to the mature adult player in video game culture since the 1980s. — 750 words; MLA
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Sony versus Sega
This paper examines the business and marketing strategy of rival companies, Sony and Sega, in their battle for a larger section of the video game market. — 1,950 words; 6 sources; APA
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EA Sports: Value Chain Analysis
A business analysis of EA Sports,a sports software developer and distributor. — 1,749 words; 7 sources; APA
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Sources list for HISTORY OF THE DEVELOPMENT OF VIDEO GAMES
  
 
Video games `can help children'. (September 11, 2000). Retrieved March 18, 2002, from http://www.findarticles.com/cf_dls/m0WVI/2000_Sept_11/ 65277049/p1/article.jhtml?term=video+games+%2B+children
Video Games and Child Development

Goldstein, Jeffrey Ph.D. 2001. DOES PLAYING VIOLENT VIDEO GAMES CAUSE AGGRESSIVE BEHAVIOR? Playing by the Rules: The Cultural Policy Challenges of Video Games. Cultural Policy Center, University of Chicago. http://culturalpolicy.uchicago.edu/conf2001/pape
Video Games and Aggression

Kirsh, Steven J. (1997, April), "SEEING THE WORLD THROUGH "MORTAL KOMBAT" COLORED GLASSES: VIOLENT VIDEO GAMES AND HOSTILE ATTRIBUTION BIAS" Society for Research in Child Development, Washington, DC. PS 025 335.
Video Games and Violence

Goldstein, Jeffrey. "Sex Differences in Toy Use and Video Game Play," in Toys, Play, and Child Development, Jeffrey H. Goldstein, ed. New York: Cambridge University Press, 1994.
Impact of Computer-Based Games on Children

Video Games & Their Effects. (1999). California Mediascope Press. Retrieved on March 20, 2002, from http://www.mediascope.org/pubs/ibriefs/vge.htm
Video Games and Child Development