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Papers Available for Enders Game Research Essays
  
 
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Computer Games Research
A paper examining the negative and/or positive effects of electronic games on children and young adults. — 5,330 words; 30 sources; MLA
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Video Game Addiction adn Psychology
A psychology research proposal regarding video game addiction. — 1,750 words; 10 sources; APA
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Embryonic Stem Cell Research: Ethical Issues
Analysis of the history, science, and ethics of stem cell research. — 1,035 words; 7 sources; APA
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Web Research
A discussion of the positive and negative aspects of internet research. — 900 words; 10 sources;
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Research Designs--A Review
This paper reviews two pieces of literature regarding the debate between qualitative and quantitative research. — 834 words; 2 sources; APA
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Sources list for ENDERS GAME RESEARCH ESSAYS
  
 
"Wash. to ban 'violent' game sales State law will levy $500 fines to anyone selling Grand Theft Auto to children." 18 April 2003. CNN.com. < http://money.cnn.com/2003/04/18/commentary/game_over/column_gaming/>.
Violent Video Games

Suzuki, Shou. Cell Phone Gaming in Japan. Gaming Age Online. 11 June, 2002. Retrieved from Web site on August 13, 2004http://www.gaming-age.com/cgi-bin/specials/special.pl?spec=celphone&pagenum=1
Cellular Phones in Japan

Levine, S. (1990), Childrens Games - The Different Types of Free Games and the Didactic Game, Sifriat Poalim.
Importance of Free Play in Early Childhood

Rusk, David. 1999. Inside Game/Outside Game: Winning Strategies for Saving Urban America. Brookings Institution Press.
"Inside Game/Outside Game"

Benita Cox, "Achieving Intercultural Communication Through Computerized Business Simulation Games," Simulation and Gaming, March, 1999.
Business Simulation Games